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"Ghost" - Blender 3D

After an unhealthy amount of destiny 2 gameplay.. And an interest in hard surface modeling, i have decided to make own version of the ghost. This was a fun project for me because of the fact that i had access to the model itself without hours of research, all i had to do was fire up the game and check the asset out, study its shape and then come up with my own iteration with different lines and little accessories and then after that a bit of post processing to make it light up!

P.S. i do not own the idea of the original design, all i did was take the original design of the ghost and make my own version of it. so credits goes to the original artist who came up with the design.

Final Render

Final Render

Here's the Clay Render

Here's the Clay Render

And here is the atrocious under the hood Wireframe Render, that's Booleans for ya!

And here is the atrocious under the hood Wireframe Render, that's Booleans for ya!