This one was just a challenge to see how close i can get to the reference photo but at the same time add my own twist to it.
With the help of Quixel i was able to add the cave wall textures and most of the rocks assets (PS: some of the rocks used here are actually ice cliffs with a cave wall texture!). the Character model was downloaded from Mixamo, i adjusted the pose to fit the scene.
3D was done in Blender and rendered in Cycles. Post processing was done in Photoshop.